MGP-1188 |
To The Last Man |
$23.00 |
Rules for WWi Skirmish Combat The era of the First World War is sometimes seen as one of unimaginative mechanized slaughter, with the humble infantryman as no more than cannon fodder.
In reality, personal skill and courage were often more important than ever to the men in the front line. Cut off from their comrades in the wastes of no man's land, without the communications which soldiers take for granted today, small groups of men struggled to stay alive and defeat their enemies in ferocious close range battles. To The Last Man is a set of skirmish rules for the period, which enables you to take command of a section or platoon in such a desperate situation, and lead it to victory or bloody defeat. Designed for fast, enjoyable and tactically challenging games, the rules are intended not just for the Western Front, but for all the far flung theatres of conflict in the early decades of the 20th century - from the steppes of Siberia to the jungles of East Africa Packed with color photos of:
Renegade Miniatures: all codes in stock!
Great War Miniatures: available upon special request – product list available.
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To The Last Man - Tooth And Claw
WIP-1000 |
Tooth And Claw |
$23.00 |
Tooth And Claw Pre-historic animal hunting rules! Tooth And Claw is a complete set of miniature wargame rules for the unusual activity of hunting extinct prehistoric mammals. Inspired mainly by the re-release of the splendid Dee Zee Miniatures models (though it does cater for a range of other creatures not so far included in this range),Tooth And Claw offers an exciting and challenging evening's entertainment. It uses fairly conventional skirmish wargame mechanisms to enable players to take on the roles of Stone Age tribesmen or Victorian big game hunters as they go in pursuit of some of the most dangerous creatures of all time - the monsters of the early Age of Mammals and the giants of the Ice Age.
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