Fast-Play Tabletop Wargame Rules



BKC-1000

Blitzkrieg Commander Rules

$45.00


BlitzkriegCommander II is a new version of the game, not just another re-print like the previous versions. BlitzkriegCommander has been brought into line with the improvements made in both Cold War Commander and Future War Commander. However, there are a few changes and additions that are unique to BKC-II:
  1. The attacks have been split into two: AT and AP (this has simplified the rules and is more historically accurate)
  2. Artillery support units have been added to the army lists (they are on-table versions of off-table artillery)
  3. The limits in the army lists now reflect Battalion (Max per 1000) and Regimental level (Max per Battlegroup) allocations
  4. Removed the Min limit from the army lists
  5. Removed the rule for howitzers
  6. Revised the way in which British artillery plays in the game
  7. Added Weapon Pits, AFV Pits and Command Posts to field defences
  8. Added save values to buildings, fortifications and certain field defences
  9. All the unit stats have been revised
  10. Lots of new units have been added, including different types of infantry
  11. Added a new list covering Slovakia
  12. Split the Hungarian army list into two
  13. Merged two of the Italian army lists
New Examples and PicsThere will be new pictures on the cover and some of the examples will be completely re-done and a couple of new ones added:
  • Visibility (new)
  • Scheduled Phase (new)
  • Infantry Support Weapons (new)
  • Artillery Support (re-done)
  • Air Support (re-done)
  • Close Assault (re-done)
Why a new version?The original game was released in April 2004, over five years ago. There have been two re-prints since then, with corrections and additions, but BKC-II is a complete re-write, apart from three of the examples (initiative, command and firing)